

You use a rapier for unarmored combat with high mobility, I agree. Your point about rapiers and their fighting style is just what I was going for actually. The Forgotten Realms may be magical but Faerun still operates generally according to familiar laws. Sure it's a fantasy game but claiming that simply because it is fantasy, realism doesn't apply is a flawed point. Rapiers in a world of steam-powered mechanisms becomes far less out of place in this instance.Īlright first, I don't think realism is moot at all. We have Katanas (which I think are WAY out of place in Faerun).Īlso, there are plenty of places in Baldur's Gate and BG2 where steam engines and even rudimentary electric devices are used (Irenicus's dungeon anyone?). Rapiers came only a short time after that. Longbows and crossbows as depicted in D&D only started to be widely used during the 16th and 17th centuries respectively.

BTW, Frodo never used a shortsword as depicted in the Jackson movies, "Sting" was a dagger or "elven knife".Ī rapier should have a high speed factor, be able to inflict damage like a longsword, but disallow use of a shield to simulate the high balance requirement to use it. Shortswords are still useful because they require less skill, because they can swing in addition to piercing, and do not require as much spacing or maneuverability. This isn't the weapon you want to use in a large scale battle with many close-quarter combatants or where there is limited mobility. Not only is it very difficult to use effectively, it is almost useless at parrying against heavy weapons and when making non-thrusting attacks. Nobody would fight with anything else? How about those people who lack the hand/eye coordination and years of training to fight effectively with a rapier? The rapier is useless to anyone who doesn't have the dexterity and dedication to use it.
#Gun fight game sprites full#
Your post is so full of inaccuracies, I don't know where to start. Tl dr: if rapiers were actually available AND effective, nobody would fight with anything else because they'd be overpowered against weapons from 5 centuries prior. It's impossible to accurately depict the rapier in a game with D&D 2 rules because the only way you make rapiers playable is by making them seriously overpowered. but that's not codeable into a game like Baldur's Gate. But no one fights with needly stabbing weapons in the chainmail + sword and board world because they are useless against those defenses. There would be no place for Frodo in that world, because the rapier wielding thief would totally outclass him. How do you balance the game for bringing in rapiers without losing realism? Clearly, a 16th century weapon wielded with early modern technique would demolish every shortsword-wielding halfling in Faerun when it came to light combat. Bringing that kind of equipment to bear against an early modern samurai (a warrior from the era of firearms) is like bringing a knife to a gun fight. That specific question isn't really at issue-what is fact is that the vast majority of combatants in BG1 are wearing chainmail-type armor and wielding Oakeshott Type XI-XIII swords, or axes. I was unaware there were other "debates" about the medieval status of Faerun. if you aren't using dual rapiers, or katanas, or better yet, monkey grip to dual wield oversized weapons, you're doing it wrong). And of course, once you control for that, the game gets harder for anyone who isn't using those weapons (see: D&D 3. Kensai with a katana destroys other warriors in BGII, and for good reason. There is no way to realistically "balance away" bringing in weapons like that. My problem with katanas are that they are mainly a weapon of the Early Modern era, much like the rapier. I assume you are specifically referring to the katana statement.
#Gun fight game sprites tv#
Capcom: Clash of Super Heroes Mega Man 2: The Power Fighters Mega Man: The Power Battle Monster Maulers Mutant Fighter NeoGeo Battle Coliseum Outlaws of the Last Dynasty Plug It In & Play TV Games: Dragon Ball Z Power Instinct Power Instinct 2 Prime Time Fighter Street Fighter Street Fighter Alpha 2 Street Fighter Alpha 3 Street Fighter II: Champion Edition Street Fighter III: Third Strike Street Smart Super Gem Fighter Mini Mix Vampire Savior - The Lord of Vampire Vampire Savior 2 - The Lord of Vampire Violence Fight X-Men vs.Who said cultural prejudice? Rather ridiculous accusation to levy, but hey, welcome to the Internet I guess. Asura Buster: Eternal Warriors Avengers in Galactic Storm Blandia BloodStorm Dragon Ball Z Dragon Ball Z 2: Super Battle Dragoon Might Global Champion Golden Axe: The Duel Hippodrome JoJo's Bizarre Adventure: Heritage for the Future Karate Champ Killer Instinct The King of Fighters XI The King of Fighters XII The King of Fighters XIII The King of Fighters: Neowave Martial Champion Marvel Super Heroes Marvel Super Heroes vs.
